I try to trace the libpixelflinger source code. However, it seems to be a troublesom work.
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/system/core/libpixelflinger/scanline.cpp
/system/core/include/libpixelflinger/format.h
/system/core/libpixelflinger/format.cpp
/system/core/libpixelflinger/buferr.cpp
/system/core/libpixelflinger/codeflinger/texturing.cpp
/bootable/recovery/minui/graphics.c
/frameworks/base/libs/surfaceflinger/BlurFilter.cpp
/frameworks/base/libs/surfaceflinger/LayoutBase.cpp
/frameworks/base/libs/surfaceflinger/LayerBlur.cpp
/frameworks/base/libs/surfaceflinger/Layer.cpp
/frameworks/base/opengl/include/GLES/gl.h
/frameworks/base/opengl/include/GLES2/gl2.h
/frameworks/base/opengl/libagl/mipmap.cpp
/frameworks/base/opengl/libagl/egl.cpp
/frameworks/base/opengl/libagl/texture.cpp
星期日, 1月 24, 2010
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